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RPG Development Studio (RPG game maker)

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Post by thedevilsjester Sun Apr 20 2008, 17:18

I am a game and software developer. I have been creating software for nearly 10 years and I have a tattoo of Tux.

My "baby" is a cross platform (Currently Linux and Windows) RPG development tool called RPGds. Find it at http://www.rpgds.com

I am in need of testers to help find critical bugs (and suggest new features) before the nearing 1.0 release.

I can provide updated versions for testing (so we are working on the same page) if you contact me via AIM.

My AIM SN is Akuma No Houkon for anyone interested.

Here is a short about page if you are interested

http://www.rpgds.com/rpgdshelp/RPGds_Features.html
and
http://www.rpgds.com/index.php?option=com_fireboard&Itemid=26&func=view&id=175&catid=2

If you decide to help there are example games in the forums on my site.

(btw, I was told by cat that I could post this shameless plug, I wouldnt do it otherwise)


Here are two screenshots: (hosted on a friends server)
(Click on the thumbnail to see full size)

RPG Development Studio (RPG game maker) ScreenShot_ed1_thumb

RPG Development Studio (RPG game maker) ScreenShot_ed2_thumb


Last edited by thedevilsjester on Sun Apr 27 2008, 14:53; edited 7 times in total
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Post by Support Sun Apr 20 2008, 17:53

Heya Devil, nice to see you have joined Smile
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Post by sam Sun Apr 20 2008, 18:32

looks good I might use it!
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Post by Dojan5 Mon Apr 21 2008, 01:29

thedevilsjester wrote:I am a Linux game and software developer. I have been creating software for nearly 10 years and I have a tattoo of Tux.

HOW CUUUTE!!!
Ubuntu Clearlooks...
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Post by thedevilsjester Mon Apr 21 2008, 08:31

Dojan5 wrote:
thedevilsjester wrote:I have a tattoo of Tux.
HOW CUUUTE!!!

It was my wifes idea, I might post a pic here if anyone actually wants to see it.
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Post by Support Mon Apr 21 2008, 08:36

yer go on Smile
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Post by thedevilsjester Mon Apr 21 2008, 10:29

RPG Development Studio (RPG game maker) MyTuxTattoo

Tux...gotta love him.
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Post by Support Mon Apr 21 2008, 10:42

awww Smile
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Post by Dojan5 Tue Apr 22 2008, 00:43

Cool!
Now i want a tatoo too, lol...
What programming language do you use?
Python?
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Post by thedevilsjester Tue Apr 22 2008, 08:10

Dojan5 wrote:
What programming language do you use?
Python?

Python is a scripting language, not a programming language. It does not compile to native code, it is interpreted on the fly. (and therefore much slower).

I am a C/C++ developer with his early roots in basic languages from Apple Basic (Apple 2e) to Visual Basic.
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Post by thedevilsjester Sun Apr 27 2008, 14:47

A new version is coming soon, it would be nice if I could get some people to test the hell out of the current release so that I can make this next release as bug free as possible.

I can now provide an updated Linux and Windows version to those that contact me via AIM, so you are testing with the latest fixes.
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Post by Dojan5 Tue Apr 29 2008, 16:59

thedevilsjester wrote:A new version is coming soon, it would be nice if I could get some people to test the hell out of the current release so that I can make this next release as bug free as possible.

I can now provide an updated Linux and Windows version to those that contact me via AIM, so you are testing with the latest fixes.
I should have no problem on testing it on Linux.
Though i think my motherboard is beginning to break down...
My mouse stopped working for a while on both Windows and Linux, now it works again, but for how long?
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Post by Support Tue Apr 29 2008, 17:31

you will just have to hope that it doesn't break!
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Post by Lonewolf Tue Apr 29 2008, 20:02

ya done that b4. and i might try this thing out.
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Post by Support Thu May 29 2008, 03:29

:: moved to user games and software ::
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Post by thedevilsjester Sun Jun 01 2008, 15:58

The new release has been delayed a bit, but the new features more than make up for it. I need some new testers to help with testing private builds of these features before they hit the masses.

Please email me, visit www.rpgds.com or post here for more information.
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Post by Support Sun Jun 01 2008, 16:15

i would but i am sota two busy to be true right now!

nice to see you back devil Wink
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Post by Hiko Sun Jun 01 2008, 17:13

ewww, i hate midget sprites like that, you can never make armours and stuff...
don't get me wrong though, it looks cool
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Post by thedevilsjester Sun Jun 01 2008, 22:21

Hiko wrote:ewww, i hate midget sprites like that, you can never make armours and stuff...
don't get me wrong though, it looks cool

Midget sprites?

RPGds sprites can be any combination of a power of two from 32x32 to 128x128 in size (with up to 8 directions and 7 frames of animation including idle poses), I would hardly consider those midget sizes. In fact, I dont think there is a 2d RPG that exists that has anything larger, other then for extreme special use like "large bosses" and they dont use standard sprites for those.

The recommended (by me) size is 32x64 (as seen in the second screenshot) which is approx 2x the size that most Classic SNES RPGs use.
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Post by Hiko Mon Jun 02 2008, 16:02

i completely skipped screeny two haha.
does this take scripting or can i have completely no knoweledge?


and can i make armours appear?
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Post by thedevilsjester Mon Jun 02 2008, 16:27

It requires heavy scripting to get the most out of it, though it has a very powerful and easy to use scripting system that doesnt require you to know or memorize any complex commands.

You can do whatever your heart desires. You have absolute control over every aspect of your game.
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Post by Hiko Mon Jun 02 2008, 17:02

forget that then rabbit i don't wanna learn any programming language. i want easy scripting like 001 and FPS creator hha. and by that, i mean no scripts
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Post by Support Mon Jun 02 2008, 17:15

lol then thats not scripting...

i find a good script after html ovcource to learn as a first would be VB it takes a matter of weeks to get the hang of and you can make a wide range of apps Smile


then thats whern you move onto C or C++
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Post by thedevilsjester Mon Jun 02 2008, 17:31

RPGds' script system was initially patterned after the RM2k scripter (if you are familiar with that) though much more powerful and imbued with many modern scripting/programming concepts.

Anything less and you are not creating a game, so much as you are creating a scenario.

The goal of the RPGds script system is to provide a system that is easy enough to use that beginners can jump right in without learning a programing language, but powerful enough that experianced users dont feel like they are playing with a Fisher Price toy.
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Post by Support Mon Jun 02 2008, 17:34

yer, it seems good Wink
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